PlayerOneReady (2009)
Fracture (2008) music by Aerostatic
Green Baby Head (2008) music by Aerostatic
Galaga Remix Performance (2007)
Live A/V/VJ excerpts (2006):
VJ1 (14MB), VJ2 (52MB), VJ3 (30MB)
Food of the Brave (2006)
Hollywood and Vine (2005)
Unexpected Moments, Mobile Documents (2004)
Mitosis and Space (2004)
Song Cycle (2003)
Snow {Bank} (2002)
Genetic Satellite Migration (2002)
Chair (2002)
Work Excepts (1997, 1998, 1999)
RHYTHM AND MOVEMENT
Image and Sound: rhythms occur in repeating sounds and visual patterns, playing with intensities and texture.
Rhythm and movement are endemic to time-based media at the level of the frame or sample, where images and samples begin and collect over sample or frame rate to create sound and motion. Rhythm and movement are also expressive and relational to the body, both in practice (walking, dance, etc.), as well as psycho-physiologically (heart rate, blinking, muscular activity/movement, etc.) Artists have explored these sensorial and bodily occurrences in expressive forms as different media technologies have encouraged or inspired.
INTENSITY IN AUDIO-VISUAL STRUCTURE: THE "WATTAGE" OF DRAMATIC STRUCTURE OR INTENSITY
The power to pull you in, hold your attention, make you “feel”, and create and build dramatic structure? Intensity. Intensity is directly related to the level of energy expressed or modeled through a system. For example, we can think of the amount of energy required to produce different volumes from a stereo speaker, the voltage sent to a light or the amount of energy required with different kinds of physiological activity, such as sleeping or dancing.
Varying intensities create dramatic shape and are cognitive attractors. In vision, psychological studies show that it is not color, but contrasts in light intensities that are important in the perception of movement, depth, and perspective.





